具身智能与机器人测试
物理世界AI系统的测试方法。
机械臂+视觉+AI的物理世界交互测试
具身智能系统测试。
- 感知系统测试
- 运动规划验证
- 交互安全性
- 端到端任务测试
具身智能测试框架
from typing import Dict, List, Tuple, Optional
from dataclasses import dataclass
import numpy as np
@dataclass
class Pose3D:
"""三维位姿"""
x: float
y: float
z: float
roll: float = 0.0
pitch: float = 0.0
yaw: float = 0.0
def to_array(self) -> np.ndarray:
"""转换为数组"""
return np.array([self.x, self.y, self.z, self.roll, self.pitch, self.yaw])
@dataclass
class PerceptionResult:
"""感知结果"""
object_class: str
confidence: float
bbox_3d: Tuple[float, float, float, float, float, float]
position: Tuple[float, float, float]
class EmbodiedAITester:
"""
具身智能测试器
测试物理AI系统的综合能力
"""
def __init__(self, robot_interface=None, vision_system=None):
"""
初始化测试器
Args:
robot_interface: 机器人接口
vision_system: 视觉系统
"""
self.robot = robot_interface
self.vision = vision_system
self.test_results: List[Dict] = []
def test_perception_accuracy(self, test_scenes: List[Dict]) -> Dict:
"""
测试感知精度
Args:
test_scenes: 测试场景列表
Returns:
dict: 测试结果
"""
total_objects = 0
correct_detections = 0
position_errors = []
for scene in test_scenes:
# 获取视觉感知结果
perception_results = self.vision.detect_objects(scene["image"])
# 对比Ground Truth
for gt_obj in scene["ground_truth"]:
total_objects += 1
# 查找匹配的检测结果
matched = self._match_detection(gt_obj, perception_results)
if matched:
correct_detections += 1
# 计算位置误差
gt_pos = np.array(gt_obj["position"])
det_pos = np.array(matched["position"])
error = np.linalg.norm(gt_pos - det_pos)
position_errors.append(error)
return {
"detection_accuracy": correct_detections / total_objects if total_objects > 0 else 0,
"mean_position_error": np.mean(position_errors) if position_errors else 0,
"max_position_error": np.max(position_errors) if position_errors else 0,
"total_tested": total_objects
}
def test_grasp_success_rate(self, objects: List[Dict],
iterations: int = 10) -> Dict:
"""
测试抓取成功率
Args:
objects: 测试物体列表
iterations: 每个物体测试次数
Returns:
dict: 测试结果
"""
results = []
for obj in objects:
successes = 0
for _ in range(iterations):
# 1. 感知物体位置
perception = self.vision.detect_objects()[0]
# 2. 规划抓取
grasp_pose = self._plan_grasp(perception)
# 3. 执行抓取
success = self._execute_grasp(grasp_pose)
if success:
successes += 1
# 4. 重置
self._reset_scene()
results.append({
"object": obj["name"],
"success_rate": successes / iterations,
"total_attempts": iterations
})
overall_success = sum(r["success_rate"] for r in results) / len(results) if results else 0
return {
"overall_success_rate": overall_success,
"per_object": results
}
def test_task_completion(self, task: Dict,
max_steps: int = 100) -> Dict:
"""
测试任务完成能力
Args:
task: 任务定义
max_steps: 最大步数
Returns:
dict: 测试结果
"""
steps = 0
task_completed = False
intermediate_results = []
while steps < max_steps and not task_completed:
# 1. 观察环境
observation = self._get_observation()
# 2. AI决策
action = self._ai_decision(observation, task)
# 3. 执行动作
self._execute_action(action)
# 4. 检查任务状态
task_completed = self._check_task_completion(task)
intermediate_results.append({
"step": steps,
"action": action,
"observation": observation
})
steps += 1
return {
"task": task["name"],
"completed": task_completed,
"steps_taken": steps,
"max_steps": max_steps,
"efficiency": task_completed / steps if steps > 0 else 0,
"intermediate_results": intermediate_results
}
def test_safety_boundaries(self, safety_limits: Dict) -> Dict:
"""
测试安全边界
Args:
safety_limits: 安全限制
Returns:
dict: 安全测试结果
"""
violations = []
# 测试工作空间边界
workspace = safety_limits.get("workspace", {})
test_positions = self._generate_boundary_positions(workspace)
for pos in test_positions:
# 尝试移动到边界位置
result = self._safe_move_to(pos)
if not result["safe"]:
violations.append({
"type": "workspace_violation",
"position": pos,
"reason": result["reason"]
})
# 测试力限制
max_force = safety_limits.get("max_force", 100)
return {
"total_tests": len(test_positions),
"violations": violations,
"violation_count": len(violations),
"safety_score": 1.0 - (len(violations) / len(test_positions)) if test_positions else 1.0
}
def _match_detection(self, gt: Dict,
detections: List[Dict]) -> Optional[Dict]:
"""
匹配检测结果
Args:
gt: Ground Truth
detections: 检测结果
Returns:
dict: 匹配项
"""
for det in detections:
if det["class"] == gt["class"]:
# IOU计算
if self._calculate_iou(gt["bbox"], det["bbox"]) > 0.5:
return det
return None
def _calculate_iou(self, box1: List, box2: List) -> float:
"""计算IOU"""
x1 = max(box1[0], box2[0])
y1 = max(box1[1], box2[1])
x2 = min(box1[2], box2[2])
y2 = min(box1[3], box2[3])
intersection = max(0, x2 - x1) * max(0, y2 - y1)
area1 = (box1[2] - box1[0]) * (box1[3] - box1[1])
area2 = (box2[2] - box2[0]) * (box2[3] - box2[1])
return intersection / (area1 + area2 - intersection) if (area1 + area2 - intersection) > 0 else 0
def _plan_grasp(self, perception: Dict) -> Pose3D:
"""规划抓取位姿"""
pos = perception["position"]
return Pose3D(x=pos[0], y=pos[1], z=pos[2] + 0.05)
def _execute_grasp(self, pose: Pose3D) -> bool:
"""执行抓取"""
# 实际实现需要调用机器人接口
return True
def _reset_scene(self):
"""重置场景"""
pass
def _get_observation(self) -> Dict:
"""获取观察"""
return {}
def _ai_decision(self, observation: Dict, task: Dict) -> Dict:
"""AI决策"""
return {}
def _execute_action(self, action: Dict):
"""执行动作"""
pass
def _check_task_completion(self, task: Dict) -> bool:
"""检查任务完成"""
return False
def _generate_boundary_positions(self, workspace: Dict) -> List[Dict]:
"""生成边界测试位置"""
positions = []
bounds = workspace.get("bounds", {})
# 生成边界点
for x in [bounds.get("x_min", -1), bounds.get("x_max", 1)]:
for y in [bounds.get("y_min", -1), bounds.get("y_max", 1)]:
for z in [bounds.get("z_min", 0), bounds.get("z_max", 1)]:
positions.append({"x": x, "y": y, "z": z})
return positions
def _safe_move_to(self, position: Dict) -> Dict:
"""安全移动"""
return {"safe": True, "reason": ""}
Sim2Real:仿真环境到真实世界的迁移测试
仿真到现实的迁移验证。
- 仿真环境搭建
- 域随机化
- 现实差距评估
- 迁移策略验证
Sim2Real测试框架
class Sim2RealValidator:
"""
Sim2Real验证器
验证仿真到现实的迁移效果
"""
def __init__(self, sim_env, real_env):
"""
初始化验证器
Args:
sim_env: 仿真环境
real_env: 真实环境
"""
self.sim_env = sim_env
self.real_env = real_env
def compare_observations(self, action: Dict) -> Dict:
"""
对比仿真与现实观察
Args:
action: 执行的动作
Returns:
dict: 对比结果
"""
# 在仿真环境执行
sim_obs = self.sim_env.step(action)
# 在真实环境执行
real_obs = self.real_env.step(action)
# 计算差异
if "image" in sim_obs and "image" in real_obs:
image_diff = self._compare_images(sim_obs["image"], real_obs["image"])
else:
image_diff = None
if "state" in sim_obs and "state" in real_obs:
state_diff = np.linalg.norm(
np.array(sim_obs["state"]) - np.array(real_obs["state"])
)
else:
state_diff = None
return {
"action": action,
"image_difference": image_diff,
"state_difference": state_diff,
"sim_observation": sim_obs,
"real_observation": real_obs
}
def evaluate_policy_transfer(self, policy,
test_episodes: int = 10) -> Dict:
"""
评估策略迁移效果
Args:
policy: 训练好的策略
test_episodes: 测试轮数
Returns:
dict: 评估结果
"""
sim_rewards = []
real_rewards = []
for _ in range(test_episodes):
# 仿真环境测试
sim_reward = self._run_episode(self.sim_env, policy)
sim_rewards.append(sim_reward)
# 真实环境测试
real_reward = self._run_episode(self.real_env, policy)
real_rewards.append(real_reward)
return {
"sim_mean_reward": np.mean(sim_rewards),
"real_mean_reward": np.mean(real_rewards),
"transfer_gap": np.mean(sim_rewards) - np.mean(real_rewards),
"transfer_ratio": np.mean(real_rewards) / np.mean(sim_rewards) if np.mean(sim_rewards) > 0 else 0
}
def _run_episode(self, env, policy) -> float:
"""运行一轮"""
obs = env.reset()
total_reward = 0
done = False
while not done:
action = policy.predict(obs)
obs, reward, done, _ = env.step(action)
total_reward += reward
return total_reward
def _compare_images(self, img1: np.ndarray, img2: np.ndarray) -> float:
"""对比图像差异"""
if img1.shape != img2.shape:
img2 = cv2.resize(img2, (img1.shape[1], img1.shape[0]))
mse = np.mean((img1 - img2) ** 2)
return mse
最佳实践
- 仿真优先:在仿真环境充分验证后再上真实机器人
- 安全优先:所有测试必须有安全监控
- 渐进测试:从简单任务逐步到复杂任务
- 域随机化:在仿真中使用域随机化提高鲁棒性
- 持续监控:真实环境部署后持续监控性能
